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ABOUT ME

Hi! I'm a Game Developer and Technical Artist with a focus on 3D Illustrated Environments. 

I am the project lead and the developer of Fisti-Fluffs with Playfellow Studio!

Previous work history includes;
Aerotek at Nintendo of America Redmond, WA
Senior Debug Tester

iD Tech Seattle, WA
Instructor (UE4 Development, VR Development)

Hellmouth Studio Seattle, WA
Freelance Contract Developer, Artist

Adult Swim Games Atlanta, GA
QA Intern/Game Design Intern. 

Education
Savannah College of Art and Design
BFA in Game Development
Magna Cum Laude 3.72

I have a background in traditional mediums and have a strong passion for illustrating the worlds that I create.
Also, I really like cats.

Proficient Programs

  • Unreal Engine 4/5

  • Maya

  • Blender

  • zBrush

  • Photoshop

  • Quixel Studio 2.0

  • Unity 5

  • Gamemaker

  • SpeedTree

  • Adobe Creative Cloud Products

Languages

  • Blueprint Scripting

  • C++

  • HLSL (Shaders)

  • Python

  • MEL

TECHNIQUES

  • Shader Scripting

  • Lighting

  • 3D Modeling (Maya, Blender)

  • Texture Painting

  • Photogrametry Optimization

  • Mocap Implementation

  • UV Mapping

Additional Art

  • Oil/Acrylic Painting

  • Digital Painting

  • Mixed Media

  • Pen and Ink

  • Watercolor

  • Life Drawing

  • Intaglio Etching

  • Relief Printing

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☏ (912) 344 - 5959